channel divinity 5e paladin


These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing. Obviously this would make a good misguided character arc. Second, choose the noble background. This means youre at least getting an extra 10-15 points of damage in for free. Be responsible for your actions and their consequences, protect those entrusted to your care, and obey those who have just authority over you. Whenever you hit a creature with a melee weapon, the creature takes an extra 1d8 radiant damage. Driven to search for adventure and mystery across and beneath every endless oceanic expanse, paladins who swear this oath stand against those who would deny liberty to likeminded travelers, rooting out tyranny and corruption wherever it is found. By 3rd level, the divine magic flowing through you makes you immune to disease. Treat others with fairness, and let your honorable deeds be an example to them. Additionally, be on the lookout for any items that help you use fear effects against your enemies like the Wand of Terror or Mace of Terror. Using the optional feats rule, you can forgo taking this feature to take a feat of your choice instead. The damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8. Taking a -5 to deal an extra 10 damage can be easily offset with Guided Strike! Dont mistake the Oath of Conquest as a one-note type of character theme. The Oath of the Open Sea calls to seafaring warriors, swashbuckling sailors, and traveling guardians who seek the thrill of a limitless horizon. Having an extra +10 attack bonus at the ready once per rest is incredibly useful. That could also involve your character arc, because you might need to atone so that you can finish them without difficulty. A paladin swears to uphold justice and righteousness, to stand with the good things of the world against the encroaching darkness, and to hunt the forces of evil wherever they lurk. If enemies are grouping up, Cloudkill gives you a nice AoE spell option.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[250,250],'tabletopjoab_com-leader-1','ezslot_9',135,'0','0'])};if(typeof __ez_fad_position!='undefined'){__ez_fad_position('div-gpt-ad-tabletopjoab_com-leader-1-0')}; As with all Paladins, the Oath of Conquest Paladin has two options for how to use their Channel Divinity. Enemies are to either be destroyed or subjugated. At the DMs discretion, an impenitent paladin might be forced to abandon this class and adopt another, or perhaps to take the Oathbreaker paladin option that appears in the Dungeon Masters Guide. No Greater Life than a Life Lived Free. Sometimes called cavaliers, white knights, or holy warriors, these paladins meet the ideal of the knight in shining armor, acting with honor in pursuit of justice and the greater good. Starting at 10th level, you and friendly creatures within 10 feet of you cant be frightened while you are conscious. If you took out the tenants it all seems to jell, but what do elves, druids, fey, and plant magics have to do with being a good person and protecting the light? If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or a 2nd-level slot. Will your Paladin be taking the Oath of Conquest and inspiring fear in the hearts of their enemies? Also, conquest paladins could easily be evil. When you take this oath at 3rd level, you gain the following two Channel Divinity options. In addition, you use your Charisma modifier when setting the saving throw DC for a paladin spell you cast and when making an attack roll with one. Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon. Share your character concepts, thoughts, or questions in the comments! When you reach 3rd level, you swear the oath that binds you as a paladin forever. Part-time Druid, Full-time Hobo. When you use your Channel Divinity, you choose which option to use.

Show mercy to your foes, but temper it with wisdom. You regain expended uses when you finish a long rest. If the creature fails its saving throw, it is turned for 1 minute or until it takes damage. You prepare the list of paladin spells that are available for you to cast, choosing from the paladin spell list. You become a baseball or divine wrath. Half-orc, human, half-elf, and in my opinion halfling if your planning on adding charisma, and also Goliath and Earth Genasi for strength without speed penalty. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one. Some characters with this class dont consider themselves true paladins until they have reached 3rd level and made this oath. Even so, their martial skills are secondary to the magical power they wield: power to heal the sick and injured, to smite the wicked and the undead, and to protect the innocent and those who join them in the fight for justice. Aid others, protect the weak, and punish those who threaten them. Creatures that cant see automatically fail ability checks that require sight.

Having seen the cruelty of those enemies firsthand, they believe that the only way to truly rid the land of evil threats are to completely destroy them. Ranking Every Paladin Subclass in D&D 5e! Gaining temporary hit points while also dealing some passive damage to enemies who hit you is just nice. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. They carve away the land to reveal the secrets of the past, or swallow the truth and hide it forever. I agree. The Oath of Conquest Paladin seeks to completely overwhelm their enemies and their kit reflects that. Youve got good options for inspiring fear in your enemies especially once you gain the Fear spell at level 9. Or, think of them like Batman. Stoneskin, on the other hand, is amazing for helping you out on the partys front line. Same with vengeance, you could swear to take vengeance on someone or something that did something that hurt you, but wasnt evil, example being you lost a loved one because another Paladin couldnt save them, or you thought that the Paladin ignored their need, and you swore to avenge that loved one by killing who you assumed to be false heroes, heroes who only act the part without meaning it. A turned creature must spend its turns trying to move as far away from you as it can, and it cant willingly move to a space within 30 feet of you. While youre not incapacitated, you and creatures of your choice within 10 feet of you cannot be grappled or restrained, and ignore penalties on movement and attacks while underwater. Spells like Spiritual Weapon and Armor of Agathys carry the Oath of Conquest far in the early game.

They are the equivalent of the Sith. This means youll have a much harder time against undead, constructs, or other creatures that cant be frightened. But even before that, theyre offensive powerhouses for any party. These warriors commonly come to serve the archdevil known as Bel, a military genius of Avernus. While they can definitely bring the pain down on a single enemy like other Paladins, they also get some very useful features that help them deal with groups of enemies. Related: Ranking Every Paladin Subclass in D&D 5e! Becoming a paladin involves taking vows that commit the paladin to the cause of righteousness, an active path of fighting wickedness. So, all damage you take is now halved?! Almost seems liek this should be similar to the Light Domain. Creatures in a lightly obscured area have disadvantage only on Wisdom (Perception) checks that rely on sight. But in that case I think they would instead switch to redemption. create or destroy water, expeditious retreat, commune with nature, freedom of the winds*. I think the main point is that not all paladins who break their oaths become specifically the Oathbreaker subclass. Dominate Person will likely get a ton of use from you.

If the weapon is not already magical, it becomes magical for the duration. As an action, you channel the sea to create a thick cloud of fog that surrounds you for 20 feet in all directions. As an action, you can open your awareness to detect such forces. Oath of Conquest Paladins do not need to be evil. As a bonus action, you channel the powerful might of the waves to bolster your attacks for 1 minute. Mercy is not in the Oath of Conquest Paladins playbook. You have advantage on Dexterity checks and Dexterity saving throws against effects you can see. If pushed into an obstacle or another creature, the target takes bludgeoning damage equal to your Charisma modifier. Its the best way to get all the latest player guides, DM tips, news, reviews, and more for D&D 5e! When you finish a long rest, you regain all expended uses. So it could be argued, that the character "must" destroy this genocidal maniac, no matter the cost. Rogue. Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapons damage.

Almost by definition, the life of a paladin is an adventuring life. Still, this is a solid option if you find yourself up against a large number of enemies. The rumbling warnings of a coming storm. Obsessed with Dungeons & Dragons and a close personal friend of Pocket (an interdimensional teleporting ferret). Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Compassion. Your oath allows you to channel divine energy to fuel magical effects. Charisma is your spellcasting ability for your paladin spells, since their power derives from the strength of your convictions. You must be conscious to grant this bonus. For others, the actual swearing of the oath is a formality, an official stamp on what has always been true in the paladins heart.

This site works best with JavaScript enabled. Everything about Invincible Conqueror is great. Combining this with your Aura of Conquest (which well get to later in this guide) is just sickening. True, but keep in mind that one of the channel divinity spells of the Oathbreaker is Control Undead, so if you do get in a melee fight with an undead, that bonus may very well be working for you next turn. For example, if you are a 5th-level paladin, you have four 1st-level and two 2nd-level spell slots. Fear isnt an uncommon resistance. Oath spells dont count against the number of spells you can prepare each day. There are many ways to adapt it to your campaign and party! With a Charisma of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. Cobalt.StickyElement.initialize($('.sidebar-menu')); Different paladins focus on various aspects of the cause of righteousness, but all are bound by the oaths that grant them power to do their sacred work.

Even better, they cant even get up from the prone position.